Showing posts with label content. Show all posts
Showing posts with label content. Show all posts

Tuesday, 16 August 2011

Some quotes from Michael Beirut

Three quotes from ‘79 Short Essays on Design’ by the brilliant Michael Beirut express in greater detail what I was saying in my recent 'Anti Branding?' post about designers needing to respect content and context:


Over the years, I came to realize that my best work has always involved subjects that interested me, or — even better — subjects about which I've become interested, and even passionate about, through the very process of doing design work. I believe I'm still passionate about graphic design. But the great thing about graphic design is that it is almost always about something else. Corporate law. Professional football. Art. Politics. Robert Wilson. And if I can't get excited about whatever that something else is, I really have trouble doing good work as a designer. To me, the conclusion is inescapable: the more things you're interested in, the better your work will be.

In that spirit, I like to think that Design Observer is a place for people to read and talk about graphic design. But I also like to think that it's a place where someone might accidentally discover some other things, things that seem to have nothing to do with design: Ethiopian grave markers, Passover tales, 50-year-old experimental novels, cold war diplomacy. Hell, I wouldn't even mind a post on Betty Boop.

Not everything is design. But design is about everything. So do yourself a favor: be ready for anything.


The pioneering design work of the 1940s and 1950s continues to interest and excite us while work from the intervening years looks more and more dated and irrelevant. Without the benefit of intensive specialized programs, the pioneers of our profession, by necessity, became well-rounded intellectually. Their work draws its power from deep in the culture of their times.
Modern design education, on the other hand, is essentially value-free: every problem has a purely visual solution that exists outside any cultural context. Some of the most tragic victims of this attitude hail not from the world of high culture, but from the low. Witness the case of a soft-drink manufacturer that pays a respected design firm a lot of money to “update” a classic logo. The product of American design education responds: “Clean up an old logo? You bet,” and goes right to it. In a vacuum that excludes popular as well as high culture, the meaning of the mark in its culture is disregarded. Why not just say no? The option isn’t considered.
Our clients usually are not other designers; they sell real estate, cure cancer, make forklift trucks. Nor are there many designers in the audiences our work eventually finds. They must be touched with communication that is genuinely resonant, not self-referential. To find the language for that, one must look beyond Manfred Maier’s Principles of Design or the last Communication Arts Design Annual.

Nowadays, the passion of design educators seems to be technology; they fear that computer illiteracy will handicap their graduates. But it’s the broader kind of illiteracy that’s more profoundly troubling. Until educators find a way to expose their students to a meaningful range of culture, graduates will continue to speak in languages that only their classmates understand. And designers, more and more, will end up talking to themselves


(Nick) Bell has a prescription: "It's quite simple, it's been said before and so many times that it has become a cliché. And that is to design from the inside outwards." He is talking specifically about designing for cultural institutions, but the advice is universal. "The practice of corporate identity design" -- and here I would add graphic design in general — "must be inextricably tied to the content it is supposedly serving; make content the issue and resist making design the issue."

I have never met a designer who would deny the importance of content. Yet "making content the issue" takes real humility and self-effacement, qualities that are sometimes in short supply in the ego-driven world of creative production. Designers are more often tempted to serve more urgently demanding gods: their clients on one hand, their inner muses on the other. What the world demands, however, is something more. Call it content, call it substance, call it meaning: it is the too-often-forgotten heart of what we do. It is the way out of the binary world that Nick Bell describes so well. It is the third choice. Choose content.

Monday, 8 August 2011

Anti Branding?

I teach graphic design at a University in London and one of my specialist the subjects is branding. The arguments made in COMPRA if read superficially seem to be anti branding and could be interpreted as being against the profession I promote to my students. This is not my position. There is  a problem within areas of the branding industry that stems out of a lack of respect for context and a need to create efficient homogenizing identity systems. I would encourage designers to respect what is there already, to respect tradition, heritage and content. The identity that Moving Brands created for Saville Row tailoring label E. Tautz is a good example of how designers can work with the heritage of a brand to create something rich and contemporary. We also should not to dismiss vernacular in favour of a universally acknowledged aesthetic. One size of Helvetica 55 does not fit all and if we want to produce work that lasts beyond the latest trend then we need to engage with subject matter and not the latest cool design blog. COMPRA is meant to be a celebration of visual languages that naturally evolve and are not imposed by an exterior force. I believe this is richer, more complex, more interesting and actually more relevant to the user. These users might not be familiar with the niche trend of the moment but they are not ignorant. If we actually consult with them and respect their opinion we will have something that is more relevant to their needs and actually more successful as a piece of design.